AI Insights · Timothy · April 2022
Top 5 Drama Games on Android in Turkey for Q1 2022
Discover the performance of the top 5 drama games on Android in Turkey during the first quarter of 2022, highlighting their downloads, revenue, and active users.
During the first quarter of 2022, the top 5 drama games on the Android platform in Turkey exhibited varying performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared, based on data from Sensor Tower.
Time Princess: Pearl Girl saw a remarkable surge in weekly revenue, starting from a modest $10 in early February and peaking at approximately $397K by the third week of March. Weekly downloads reached a high of about 126K in the first week of March, though they later tapered off to around 24.3K by the end of the quarter. Active users mirrored this trend, with a peak of 125K in early March, gradually declining to 71K by the end of March.
Brain Puzzle - Tricky Test experienced a decline in weekly downloads from 84K at the end of December to around 9.3K by the end of March. Active users also saw a decrease, starting from 134K in late December and ending at approximately 16.7K by the end of the quarter.
Chat Master! showed fluctuating weekly downloads, peaking at 50K in mid-March before dropping to around 4.6K by the end of the quarter. Active users followed a similar pattern, with a high of 85K in mid-March, eventually declining to 28.2K by the end of March. Revenue remained minimal throughout the quarter, with only slight increases in a few weeks.
High School Popular Girls had a steady stream of weekly downloads, starting from 20K in late December and maintaining between 10K to 42K throughout the quarter. Active users peaked at approximately 65.6K at the end of January but saw a gradual decline to 22.4K by the end of March. Revenue for this app was negligible, with minor fluctuations.
Kiss Kiss: Spin the Bottle maintained consistent weekly revenue, averaging around $12K to $14K throughout the quarter. Weekly downloads ranged between 14K to 23K, while active users remained relatively stable, peaking at 134K in mid-January and gradually decreasing to 108K by the end of March.
For more detailed insights and trends on these apps, visit Sensor Tower.